Lessons from uHunt Chapter One

This post is part of a series that considers what can be learned from the problems in each chapter of uHunt, a tool for competitive programming practice. You can find the rest of the posts in the series by visiting my uHunt post category. This week, I submitted the solution to the last of the […]

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Productivity Habits

When you’re working on a serious learning project, especially if you’re applying deliberate practice techniques, it’s essential to have a set of core habits that you can rely on. Deliberate practice is intended to be a demanding process (see elements #4 and #5 from the linked post). This is good because it makes you push […]

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Building Mathematical Thinking Skills

When people hear the term competitive programming, they naturally think about programming contests and rankings. People who are encountering the term for the first time are just using the literal meaning, while those who are familiar with the topic think about the top competitors that they hear a lot about. But someone who is just […]

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The Missing Piece of the Computer Science Curriculum

Despite the increasing availability of alternative options such as online learning sites and coding boot camps, many students who are interested in programming still pick the traditional approach: getting a Computer Science degree. If you plan to do academic research, a degree is really the only option. But for someone who wants to get a […]

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What You Can Learn from Easy Programming Puzzles

When you start solving programming puzzles like those on uHunt Chapter 1, what are you learning about? The obvious answer is that you’re learning about competitive programming. After all, uHunt has a companion textbook called Competitive Programming, and many programming puzzle sites are associated with the competitive programming community, or even run their own contests. […]

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How to Learn an Algorithm

If you want to get better at programming, you need to get better at algorithms. In some ways, that statement is tautological. To quote Computer Science pioneer Niklaus Wirth, Algorithms + Data Structures = Programs. But besides the algorithms that you write yourself, it’s also worth studying well-known algorithms such as those taught in introductory […]

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How to Attack a Programming Puzzle

If you want to get a lot better at a skill, you need a process for practicing it. When you follow a process, it encourages you to practice in a consistent way, rather than using whatever practice technique you happen to feel like using on a given day. As you get experience using your process, […]

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Learning to Code Online

Last week I wrote about the benefits of working on programming fluency. But before a programmer can work on fluency, they need to learn to program in the first place. Until recently, prospective programmers had to go through a complicated setup process to get their compiler and environment up and running. There’s something to be […]

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Communicating Fluently with Your Computer

As you know if you’ve been following along, I’m currently working through a book called Competitive Programming 3. Each chapter has a set of practice problems, some of which are identified as “starred problems,” and are especially recommended. Chapter 1 contains 39 starred problems, categorized as “ad-hoc problems.” This generally means that they don’t focus […]

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