Time Tortoise: Settings, Part 2

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. Last week, I described the settings infrastructure that I’m building for Time Tortoise. […]

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Time Tortoise: Settings

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. Last week, I explained some ways I’ll be using text files in the […]

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Time Tortoise: Text File User Interface

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. A Time Tortoise feature consists of a user interface, and one or more […]

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Time Tortoise: Class Library Project Types

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. This week saw the release of .NET Standard 2.0. According to the announcement, […]

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Time Tortoise: Resolving Dependencies

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. As I mentioned last week, I’m working on a backlog of unit tests, […]

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Time Tortoise: Idle Time Unit Testing

This is one in a series of articles about Time Tortoise, a Universal Windows Platform app for planning and tracking your work schedule. For more on the development of this app and the ideas behind it, see my Time Tortoise category page. Having finished a basic end-to-end idle time feature, I find myself with a […]

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